[This is preliminary documentation and is subject to change.]
The Settings class holds all of the settings that tell Scheduler how to run.
| C# | Visual Basic | Managed C++ | J# |
public class Settings
Public Class Settings
public ref class Settings
public class Settings
| All Members | Constructors | Methods | Properties | Fields | Events |
| Icon | Member | Description |
|---|---|---|
| SettingsNew() |
Initializes a new instance of the Settings class.
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode() | Serves as a hash function for a particular type. GetHashCode() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType() | Gets the Type of the current instance. (Inherited from Object.) | |
| IsUpdateNeeded(String) |
Determines whether the settings contained in memory should be updated based on the filepath.
| |
| LastModified |
When the settings file was last modified.
| |
| Load(String) |
Loads the settings from the specified filepath.
| |
| LogFilepath |
The full filepath to where the log should be written.
| |
| LogLevel |
The level of logging that should be done.
| |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OneTimeEvents |
A collection of OneTimeEvent.
| |
| Pause |
Whether the processing of records should be paused or not. This can only take effect after the
current processing run has finished.
| |
| RecurringEvents |
An collection of RecurringEvent.
| |
| Save(String) |
Saves the settings to the specified filepath.
| |
| ToString() | (Inherited from Object.) |
| Object | |
| Settings | |